Story
A fairytale speaks of the Moonlit Kingdom's founding. Once, a lonely rabbit cried out into the
night, and the moon itself answered her call. Thus, a kingdom was built to be the final solace
and home of the lonely souls with no other place in the world.
As of few months ago, all contact with that place has been lost. Investigative parties are
repelled, or simply go missing. Citizens are said to attack outsiders on sight. A pale white
tower can be seen manifesting in the city's center each night, stretching skyward.
It's up to a band of rabbit-eared adventurers to investigate these happenings, and perhaps
save the lonely kingdom.
About
I am a solo indie game developer based in Atlanta who loves action games and bullet hell. I
worked as a software developer at a number of mobile gaming companies before quitting to
pursue PC indie game development.
After releasing Maiden & Spell in early 2020, I tried building a number of different game
prototypes, including strategy games, puzzle games, visual novels, and other projects that
were ultimately discarded. Also, I played a lot of Final Fantasy 14. Perhaps a bit too much.
Development on Rabbit & Steel began in November of 2021, reusing and retooling much of the
code from Maiden & Spell and some of the discarded projects. The goal is to make a game that
would bring the experience of an MMO raid to those who want to fight hard bosses with friends,
without requiring everyone to grind levels and gear for 400 hours first.